Hasil Pencarian

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Tesis

Analisis Kebutuhan Gamifikasi dalam Student Centered Active Learning di Pendidikan Kedokteran pada Tahap Pre-Klinik
2025 | BY Riyan Sopiyan - Ardi Findyartini - Sandra Widaty
  • Needs Analysis of Gamification in Student-Centered Active Learning in the Pre-Clinical Stage of Undergraduate Medical EducationNeeds Analysis of Gamification in Student-Centered Active Learning in the Pre-Clinical Stage of Undergraduate Medical Education.
  • Nomor Panggil T25607fk
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Laporan penelitian

Active Learning in Laboratory Practicals Through Modified Problem-Based Learning
1997 | BY M. Siagian - DEWI IRAWATI SOERIA SANTOSO
  • Nomor Panggil LP QT 36 S563 1997
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